请教一下 Rasterization 的缓存判定依据 - V2EX
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xi_lin
V2EX    iDev

请教一下 Rasterization 的缓存判定依据

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  •   xi_lin 2017-10-11 16:41:09 +08:00 3108 次点击
    这是一个创建于 2997 天前的主题,其中的信息可能已经有所发展或是发生改变。

    假设我在如下的 cell 复用代码中开启 rasterization,exampleTitles 的所有值都不相同

    - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSString *const cellIdentifier = @"UITableViewCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier]; if (!cell) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } cell.layer.shouldRasterize = YES; cell.layer.rasterizatiOnScale= [UIScreen mainScreen].scale; cell.textLabel.text = exampleTitles[indexPath.row]; return cell; } 

    cell.layer.shouldRasterize = YES应该为 cell 生成了一个 bitmap 做缓存,但是在复用的情况下系统是怎么判定 bitmap 与 cell 的对应关系呢?缓存什么情况下会失效呢?

    第 1 条附言    2017-10-13 17:16:09 +08:00

    重看了WWDC14的session 419,以及离屏渲染优化详解:实例示范+性能测试这篇文章,再实际profile了一下,结论是:

    • 基本上就是当前显示的这一屏有缓存
    • 另外,在慢速滑动时只有很小的区域能留有缓存
    • 快速滚屏的时候基本能保证一屏的缓存

    两个原则:

    • the cache size for rasterization is limited to 25.5 times of the screen size.
    • the rasterized images are evicted from the cache if they are unused for more than 100ms
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